
One hero, two forms. Cat is fast and marks enemies; Panda is heavy and breaks those marks for big damage — swap between them mid-combo. Phone: left thumb moves, the buttons on the right attack, jump, dash, guard and swap. Keyboard: A/D move · Space jumps twice · J or click attacks · Shift dashes · E guards · Q swaps form. Ranked is one 90-second run. The rooms never stop and each one is harder and worth more, so your score is how deep you got. Adventure has no clock and pays coins for permanent upgrades.

Hold the LEFT or RIGHT side of the screen to steer your sinking probe. Sonar pings reveal the walls for a moment - remember them. Jellyfish glow on their own and give bonus score plus a free light burst. Mines barely glow at all. Survive as deep as you can.

WASD or arrow keys to fly. Hold Space to fire. B or Enter drops a bomb. F releases flares and is the sure answer to a missile lock. Shift or E triggers overdrive. P or Escape pauses, and Q stands down. On touch, drag to fly and use the on-screen buttons. Skim close to enemy fire to charge overdrive. Destroy ground targets for upgrades. Only finishing all five stages posts a score to the leaderboard.



One hero, two forms. Cat is fast and marks enemies; Panda is heavy and breaks those marks for big damage — swap between them mid-combo. Phone: left thumb moves, the buttons on the right attack, jump, dash, guard and swap. Keyboard: A/D move · Space jumps twice · J or click attacks · Shift dashes · E guards · Q swaps form. Ranked is one 90-second run. The rooms never stop and each one is harder and worth more, so your score is how deep you got. Adventure has no clock and pays coins for permanent upgrades.

Hold the LEFT or RIGHT side of the screen to steer your sinking probe. Sonar pings reveal the walls for a moment - remember them. Jellyfish glow on their own and give bonus score plus a free light burst. Mines barely glow at all. Survive as deep as you can.

WASD or arrow keys to fly. Hold Space to fire. B or Enter drops a bomb. F releases flares and is the sure answer to a missile lock. Shift or E triggers overdrive. P or Escape pauses, and Q stands down. On touch, drag to fly and use the on-screen buttons. Skim close to enemy fire to charge overdrive. Destroy ground targets for upgrades. Only finishing all five stages posts a score to the leaderboard.



